Children’s weight is influenced by whether they have active video games and if there is a television in the bedroom, according to the results of two new studies.The studies, done separately and published in the Journal of the American Medical Association, had different outcomes: children who had television sets in their bedrooms gained weight, while children provided active video games along with information about weight management and nutrition lost weight.
In the first study, researchers from Temple University in Philadelphia, the UnitedHealth Group of Minnesota and the University of Queensland in Australia, conducted a 16-week clinical trial of children from YMCAs and schools in Texas, Rhode Island and Massachusetts.
The study involved 75 children who were deemed overweight or obese with a body mass index (BMI) averaging 2.15 and ranged in age from 10 to 12 years old. Children on medications that might contribute to their weight loss or gain were excluded from the study.
The children were split into two groups: one was provided a game console, motion capture device (such as Xbox and Kinect) and active sports games, while the other group was given the same hardware but less active games.
Both groups were also provided information about how to manage their weight and weekly goals for their diet, including nutrition advice. During the course of the study, their height and weight were measured at the start and at weeks 8 and 16 of the program.
Participants in the active gaming group were given a motion sensor to wear during their waking hours. The motion sensors provided researchers with information about the intensity of each child’s physical activity during those 16 weeks.
At the end of the study, researchers discovered the group that didn’t get the active games “exhibited little or no change in physical activity” and had lost little weight.
Source: CBC news